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08-15-2014, 07:50 PM
97 Things Every Project Manager Should Know
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97 Things Every Project Manager Should Know l 2.46 MB

Collective Wisdom from the Experts

# Publisher: O'Reilly Media, Inc. Book Website

# Publication Date: August 14, 2009

# Language: English

# Print ISBN: 978-0-596-80416-9

# Print ISBN 10: 0-596-80416-4

# Ebook ISBN: 978-0-596-80527-2

# Ebook ISBN 10: 0-596-80527-6

# Format: Acrobat True (pdf) eBook,

Book Description

If the projects you manage don't go as smoothly as you'd like, 97 Things Every Project Manager Should Know offers knowledge that's priceless, gained through years of trial and error. This illuminating book contains 97 short and extremely practical tips -- whether you're dealing with software or non-IT projects -- from some of the world's most experienced project managers and software developers. You'll learn how these professionals have dealt with everything from managing teams to handling project stakeholders to runaway meetings and more.

While this book highlights software projects, its wise axioms contain project management principles applicable to projects of all types in any industry. You can read the book end to end or browse to find topics that are of particular relevance to you. 97 Things Every Project Manager Should Know is both a useful reference and a source of inspiration.

Among the 97 practical tips:

* "Clever Code Is Hard to Maintain...and Maintenance Is Everything" -- David Wood, Partner, Zepheira

* "Every Project Manager Is a Contract Administrator" -- Fabio Teixeira de Melo, Planning Manager, Construtora Norberto Odebrecht

* "Can Earned Value and Velocity Coexist on Reports?" -- Barbee Davis, President, Davis Consulting

* "How Do You Define 'Finished'"? -- Brian Sam-Bodden, author, software architect

* "The Best People to Create the Estimates Are the Ones Who Do the Work" -- Joe Zenevitch, Senior Project Manager, ThoughtWorks

* "How to Spot a Good IT Developer" -- James Graham, independent management consultant

* "One Deliverable, One Person" -- Alan Greenblatt, CEO, Sciova

Table of Contents

1 Get Users Involved As Early As Possible

2 Avoid Whack-a-Mole Development

3 A Word Can Make You Miss Your Deadline

4 Make Project Sponsors Write Their Own Requirements

5 Favor the Simple Over the Complex

6 Pay Your Debts

7 Add Talents, Not Skills, to Your Team

8 Keep It Simple, Simon

9 You Aren't Special

10 Scrolling Through Time

11 Save Money on Your Issues

12 How to Spot a Good IT Developer

13 Developer Productivity: Skilled Versus Average

14 Size Matters

15 Document Your Process, Then Make Sure It Is Followed

16 Go Ahead, Throw That Practice Out

17 Requirement Specifications: An Oxymoron

18 Success Is Always Measured in Business Value

19 Don't Skip Vacations for the Project

20 Provide Regular Time to Focus

21 Project Management Is Problem Management

22 Empowering Developers: A Man Named Tim

23 Clever Code Is Hard to Maintain

24 Managing Human Factors in IT Project Management

25 Use a Wiki

26 The Missing Link

27 Estimate, Estimate, Estimate

28 Developers Unite-PMOs Are Advancing

29 Value Results, Not Just Effort

30 Software Failure Is Organizational Failure

31 A Voice from the Other Side

32 Keep Your Perspective

33 How Do You Define "Finished"?

34 The 60/60 Rule

35 We Have Met the Enemy...and He Is Us

36 Work in Cycles

37 To Thine Own Self Be True

38 Meetings Don't Write Code

39 Chart a Course for Change

40 IT Program Management: Shared Vision

41 Planning for Reality

42 The Fallacy of Perfect Execution

43 Introduce a More Agile Communication System

44 Don't Worship a Methodology

45 Don't Throw Spreadsheets at People Issues

46 One Deliverable, One Person

47 The Fallacy of Perfect Knowledge

48 Build Teams to Run Marathons, Not Sprints

49 The Holy Trinity of Project Management

50 Roadmaps: What Have We Done for You Lately?

51 The Importance of the Project Scope Statement

52 Align Vision and Expected Outcome

53 Alice Doesn't Live Here Anymore

54 Avoiding Contract Disputes

55 You Get What You Measure

56 Don't Fall into the "Not Invented Here" Syndrome

57 Favor the Now Over the Soon

58 Speed Is Life; More Is Better

59 Building the Morale on Your Team

60 A Project Depends on Teamwork

61 Serve Your Team

62 The Fallacy of the Big Round Ball

63 Responding to a Crisis

64 Know Your Integration Points

65 Aggressively Promote Communication in Distributed Projects

66 Start with the End in Mind

67 Clear Terms, Long Friendship!

68 The Best Estimators: Those Who Do the Work

69 Communicating Is Key

70 A Project Is the Pursuit of a Solution

71 It's the People, Stupid

72 Documents Are a Means, Not an End

73 Can Earned Value and Velocity Coexist on Reports?

74 Scope Change Happens; Get Used to It

75 Buying Ready-Made Software

76 Project Sponsors-Good, Bad, and Ugly

77 Should You Under-Promise, or Over-Deliver?

78 Every Project Manager Is a Contract Administrator

79 Important, but Not Urgent

80 Teach the Process

81 The Fallacy of Status

82 What Do They Want to Hear, Anyway?

83 Recognize the Value of Team Morale

84 Engage Stakeholders All Through Project Life

85 The Value of Planning

86 Don't Always Be "The Messenger"

87 Effectively Manage the Deliverables

88 We Are Project Managers, Not Superheroes

89 Increase Communication: Hold Frequent, Instant Meetings

90 Flexibility Simplifies Project Management

91 The Web Points the Way, for Now

92 Developers Hate Status Reports, Managers Love Them

93 You Are Not in Control

94 Share the Vision

95 True Success Comes with a Supporting Organization

96 Establish Project Management Governance

97 9.7 Reasons I Hate Your Website




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