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jack_so_hoang
01-04-2013, 03:56 PM
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Fahrenheit Digital - Facial Rigging for Feature Animation
English | AVC 1024x768 15fps | AAC 96 Kbps 22.05 KHz | 3.32 GB
Genre: eLearning
Completing the Feature Animation Series, this DVD teaches various tools and techniques for creating the controls & flexibility necessary for animators to create the broad range of expressiveness essential to Feature Animation.

Starting with a set of 2D pose test drawings as our target reference, this tutorial covers two basic approaches for tackling the controls & deformations on a characters face: Direct or Joint-Based and Blendshape-Based Deformations. In the end both methods are essentially combined to create a face with direct deformers riding on top of blendshapes, allowing the maximum animator flexibility & control without sacrificing speed.

INSTRUCTOR BIO

Aaron Holly has worked as a Character Technical Director at Tippett Studio, Industrial Light & Magic, ESC Entertainment, DreamWorks Animation & currently Disney Feature Animation. Aaron has also taught at the Academy of Art University and continues to lecture.

CHAPTERS:

* 01: A Look At 2D Facial "Deformations"
* 02: Basic Head & Face Joint Rigging
* 03: Adding Secondary Facial Rigging
* 04: Mouth Controls
* 05: Distance-based Deformations
* 06: Eyes
* 07: Tongue, Teeth & Gums
* 08: Blendshapes - The Basic System
* 09: Connecting The Head
* 10: "Best of Both Worlds"
* 11: Facial "Smear" Controls
* 12: Rigging Dynamic Hair
* 13: Facial GUI & Animation Controls
* 14: Facial Pose Test



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