File size: 423.3 MB

3DCoatTextura is a tailored version of 3DCoat, with a focus exclusively on Texture Painting of 3D models and Rendering. It is easy to master and is designed for professional use.

The program has all the advanced technologies for texturing
All Texturing and Rendering possibilities of 3DCoat
Paint 3D models faster using Brushes, Smart Materials and Layers
Create Hand-Painted and PBR textures
Wacom or Surface Pen, 3Dconnexion navigator, multitouch on Surface Pro are supported
Unlimited learning mode
Access to our FREE Library of 500+ PBR Scanned Materials and 1200+ PBR Samples

EASY TEXTURING & PBR
Per-pixel, Ptex or Microvertex painting approaches
Realtime Physically Based Rendering viewport with HDRL
Smart Materials with easy set-up options
Texture size up to 16k

RENDERING
Physically Based Rendering
High Dynamic Range Lighting
Renderman support
Multiple colored lights
Render passes
DOF and other effects

TYPES OF MAPS SUPPORTED
Diffuse/Albedo Color
Glossiness/Metalness
Depth (can be exported as Bump, Displacement or Normal Maps)
Vertex Weight Maps
Emissive/Luminosity Maps
Ambient Occlusion
Cavity

System Requirements
64-bit Windows 7/8/10/11
CPU i7 2.8 GHz, RAM 16 GB, GPU Radeon Pro 555, VRAM 2 GB
Painting texture with resolution up to 8k
Sculpting up to 20 million triangles

WHATS NEW
- Fixed problem when order of rooms becomes incorrect after resetting the room layout.
- Fixed problem when Coat sometimes crashes at startup.
- The Big chunk of job finished, the volumetric painting completely supported: correct transition voxels surface that keeps the color/gloss/metal, color relaxing, correct functioning of surface brushes in voxel mode with the volumetric color. All this is rather non-trivial, and now it is done!
- import USD/USDA/USDC/USDZ and export USD/USDC under macOS (export USDA/USDZ is WIP)

HOMEPAGE
Code:
https://3dcoat.com/
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